Power To Spare! Published Anaconda (Best for long distance multipurpose exploration) The Pilot reviews the Anaconda. Tellurium: 10 May 6, 2021 @ 9:07am Originally posted by Admiral Squirg: Originally posted by Agony_Aunt: Not true. 2020-05-14 Range : 75.76 LY unladen Setting up for money making in Colonia | Colonia Life. Please hit that subscribe button Many thanks for taking the time.4A MULTICANNON3C MULTICANNON3E PULSE LASER3E PULSE LASER2F PULSE LASER2F PULSE LASER1G MULTICANNON1G MULTICANNON2 X OI HEATSINKOE KILL WARRANT SCANNEROB SHIELD BOOSTER X 57A SHIELD GENERATOR6B SHIELD CELL BANK6A FUEL SCOOP6D FIGHTER HANGER (F63 CONDOR ROGUE G+TAIPAN ROGUE F)5D HULL REINFORCEMENT5D HULL REINFORCEMENT5D MODULE REINFORCEMENT5D MODULE REINFORCEMENT3A COLLECTOR LIMPET CONTROLLER4E CARGO RACK4E CARGO RACK2G PLANETARY VEHICLE HANGER1E ADVANCED DOCKING COMPUTER The design was first manufactured in 2856 by RimLiner Galactic. AFMs, or 2, is better. To get to the Anaconda Graveyard! Re-Buy: 13,629,482 CR @ 95% insurance, BH: 1C Lightweight Alloy It also means you probably need to crash into stars close to 200 times if that happened. Necessary cookies are absolutely essential for the website to function properly. Its capable of repairing itself, it has all the tools needed for unexpected encounters, and it even has a self-defense mechanism to get away from pirates. This beast can perform massive 80+ LY jumps and has more than enough space to equip anything the player could. :D, I just wanna say repair controller is useless without a cargo rack, (You CANNOT scoop neutron stars without one! STR. Ship Builds & Load Outs - Chieftain - Chieftain PVE Build help This ship is already fitted with most scanners and equipment you will need out in the black, and there is even plenty of room in the build to add you own modules in case your want more optional modules like limpets. Proto Heat Radiators: 10, Mass : 510.10 T empty Description: A super fast and fun to fly exploration imperial Courier. ^You probably never would either, unless you were trying to circumnavigate the entire galaxy or something. Farming materials would obviously be nice as well, but I'm more concerned with getting access at all first. This can be used to mine asteroid belts for precious synthesizing materials needed out in the black. Never waste MATS!, Reminder: Limpets = Weight = Reduced Jump Range. Since it is my first time leaving the bubble, I'll sacrifice some range in the interests of safety, but I don't want to go overboard. The author of this thread has indicated that this post answers the original topic. (Combat), Anyone got any solid builds for the Anaconda? Conductive Ceramics: 47 Description: A super fast and fun to fly exploration imperial Courier. Probe Radius +50.0% I haven't seen many Anaconda Explorer discussions since Horizons came out and thought I'd ask you guys what you thought of my planned build. When you put on the lasers, this is critical without engineering, note the damage falloff start and make that your new max range. This will (obviously) reduce your range, but give you the boost option. 1: 1E Supercruise Assist [+2]. You also have the option to opt-out of these cookies. Espaol - Latinoamrica (Spanish - Latin America). Heat Dispersion Plate: 11 But reality is, you can easily put those in because Anaconda have space. Yep, I was planning on doing the Ceos - Sothis grind up to the FGS, possibly the Corvette, after I have access to the engineers. Enough room for an SRV hangar, very good jump-range, runs very cool, very maneuverable, can land almost anywhere. HPT. You don't really "need" repair limpets. Multicannons would do well here, and the Mining Laser can be replaced by a combat laser to keep the ability to activate Guardian Beacons. Re-buy if discounted less than: Re-buy if engineered up to . Coriolis Link: here. I meant that I'm looking for a ship to actually unlock the engineers with, doing all of their initial busywork (e.g. 75.76 LY laden My recommendation: start with one of the FSD engineers (there are two available from the start, I think) and upgrade your Conda FSD. #12. funkynutz. Its over Weve lost. Description: A Krait Phantom build with 65 Ly jump range made for exploration. Into mining? Engines Capacity +50.0%; Engines Recharge +37.0% Mass +30.0%; Integrity -21.8%; Power Draw +15.0% Modified Consumer Firmware: 7 Tags For about 300 you can do an Anaconda. You need loads of experimental effects, which can only be applied when at an engineer. Mercury: 7 I've added a 2E Cargo Rack with a 4 ton capacity. Theres a bit of room in the Power Plant to fit more armaments for commanders with a desire for some firepower. EDSY. 1. Thermal Resistance +44.5%; Explosive Resistance -16.8% I mention a 2E Cargo Rack in the doc, but it's not in the actual build. It's. Flawed Focus Crystals: 9 Small, Fast, Good jump range. Thermal Resistant 5 95.2%, Reflective Plating Carbon: 27 Shipyard. A default Top-Boost Speed of 183-244 m/s. The build is designed for newer players but with a price tag of 500 mil it is a little on the expensive side. Chromium: 10 It's one of the best medium ships available owing to its versatility and impressive Jump Range. Read More Anaconda - "TFS Analise by CMDR DJCuzzUK" Built and modified to tackle Haz Rez sites and have a decent enough cargo capacity to make her a reasonably good trader. In Elite: Dangerous It doesnt need to be fully-engineered to work great, but once it is, its a satisfying ship to own and to fly. and allow engineering modifiers and experimental effects without . The Power Plant is likely to be the most trouble to get engineered, but this build is otherwise pretty forgiving. Chemical Manipulators: 20 These cookies will be stored in your browser only with your consent. This build is a Jumpaconda with an SRV bay loaded! Refuelling is also very difficult with this config. The PAS has no mass (magic box!) SS: 8D Sensors [+2] Non-Engineered PvE Build Coriolis EDCD Edition A ship builder, outfitting and comparison tool for Elite Dangerous s.orbis.zone Partially Engineered PvE Build Coriolis EDCD Edition A ship builder, outfitting and comparison tool for Elite Dangerous Elite Dangerous Anaconda for Beginners No Engineering Great - YouTube Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. Want to help support the channel? Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. Exploration and Travel Anaconda Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. I've included two 4A AMFU's so you can repair both. Espaol - Latinoamrica (Spanish - Latin America). This category only includes cookies that ensures basic functionalities and security features of the website. Shielded 5 100.0% It's a great ship to put on your fleet carrier to explore the local area around you. Welcome to Elite Dangerous Ship Builds - a platform that provides detailed ship configurations for players to explore. With a 7A Fuel Scoop you can only stay as long as you have Heat Sinks (HS) to cool your ship. Its bulkhead armor is suited for a flying tank, but that size 8 reactor is mighty huge and pretty exposed. Proto Light Alloys: 34 Also, some planet surfaces make it impossible to land, and it can only dock at stations with a large landing pad. 4 HSL since they can now be used while . DON'T SKIMP! As far as most people are aware, the fastest man-made (pilot carrying) vessile is the US Space Shuttle. My recommendation: start with one of the FSD engineers (there are two available from the start, I think) and upgrade your Conda FSD. There are a handful of ships that excel at exploration for one reason or another, but the Krait fits this build perfectly. The problem with this is every time you jump into Super Cruise or Hyperspace you over heat. Cracked Industrial Firmware: 10 This website uses cookies to improve your experience while you navigate through the website. Even without engineering, the Anaconda is still strong. may not be the BEST in any category, but it does what it NEEDS to, to be able to, I do a lot of deep-core asteroid mining (VO, LTD, Alexandrite, etc), which frequently attracts pirates. #Ships Arsenic: 20 That and each max range jump completely empties your fuel tank, so unless you jump to a fuel star each time, the Fuel Rats will become your best friend! FT: 5C Fuel Tank (Cap: 32), 7: 7A Fuel Scoop [+2] Engine Focused 4 100.0%, Stripped Down High Density Composites: 15 Distorted Shield Cycle Recordings: 11 Building a ship requires significant time and personal investment. Hey, I see you mention fed grind as well as engineer grind and the Python is pretty great for both! Its versatile, fast, and can jump incredible distances. Have fun and fly DANGEROUS! The first is CORIOLIS.IO which is a good site, clean layout, just don't forget to scroll down to see hidden data. Built and modified to tackle Haz Rez sites and have a decent enough cargo capacity to make her a reasonably good trader. Lightweight 5 100.0% Becoming a Patreon:https://www.patreon.com/downtoearthastronomyI also have a discord server for my viewers https://discord. Manganese: 32 Tips for exploring in the second sheet, but engineering is a LOT, and Anaconda don't have good jump range when unengineered, the Lifesupport and Sensors weight a lot, you need to save lots of weight to have good jump range. Cargo : 0 T So with that in mind, sell off everything in the Utility Mounts and Hardpoints. Integrity +40.0%; Optimal Strength -2.7% This website has no affiliation or direct endorsement from Frontier Development or Elite Dangerous. RELATED: Elite Dangerous Player Goes On 85,000 Light Year Journey Without Key Tool Theres room for customization, but this build should serve most use cases as-is. The Anaconda is the pride of Faulcon deLacy's ship yards. Check this build out on Coriolis to examine it more closely. Elite Dangerous is a space simulator game by Frontier Developments based in the year 3309. Like I said before, the Anaconda fuel tank is a bit meh in size, so I put in extra fuel tanks. Worthless Trivia #1: Our sun (Sol) is 5.9 billion KM from Pluto or 39.482AU (avg) or 0.000779 Light Years (LY). Valve Corporation. Elite Dangerous: Best Fully-Engineered Exploration Ship Build Now lets take a look at the jump range improvement, what you've just accomplished. Anaconda - "Exploration Vessel" - ED Ship Builds Unsure what you mean by "ship to work toward Engineers" since you will no doubt allow the Engineers to modify all your ships. Build them both out and look at your actual heat loads in game. So if using and hearing the boost is important to you, then simply increase the Power Plant and Power Distributor until the boost option returns. You can limp home at 1% hull. ). Has small shield, if you don't want, might be able to get smaller, lighter Power Plant Could go with Class 6 Fuel Scoop but really not needed. Valve Corporation. REMINDER: Engineering to Grade 5 is REQUIRED to get max range! 4: 1I Detailed Surface Scanner Power : 27.00 MW retracted (102%) Ship: Anaconda. All trademarks are property of their respective owners in the US and other countries. Now we get to the Engineering section. Ultimate Exploration Anaconda : r/eliteoutfitters Its also surprisingly fast and fun to fly. for about 60 mil you can put together an VERY well equipped Asp X. There are two ship building helper websites to assist you. get me 10 painite, travel 5kLY from home, get combat vouchers, etc.). Atypical Disrupted Wake Echoes: 6 Overcharged 5 94.9%, Stripped Down Whatever you decide, I hope you enjoy it! ED Ship Builds 150 - 200 mil/hour Dual-Painite mining | Advanced miners guide | Elite Dangerous. Especially the fed grind. All of the threads that I've found talk about how great it is with engineering, but I need to find a workable build without it - any help is appreciated, and assume that price is no object. However, long voyages in the Anaconda can be grating because of its glacial handling. Unsure of total playtime, since I'm on PS4 and don't know a quick way to check that. Anaconda | Elite Dangerous Wiki | Fandom The Anaconda is the pride of Faulcon deLacy's ship yards. 4: 1E Advanced Docking Computer [+2] Polymer Capacitors: 7 Into mining? Anaconda Exploration build with no modules or engineering required? Optimal Mass -12.5%; Optimal Multiplier +39.3% Imperial Clipper That far out, no one but the Fuel Rats would dare attempt the long journey to get them back home in the event of a malfunction. How to outfit and engineer an explorer Anaconda? :: Elite Dangerous Grade 5 rolls - 10. This Anaconda is able to be your self-sufficient home away from home. Conductive Components: 27 Anaconda - "TFS Aimless Wanderer (Amy)" Build with the sole purpose of exploration, soon to depart LHS 197 for Colonia. It's called The Bubble Buster. The Asp Explorer is a fair replacement for this build, but the smaller optional internals mean the ship can either have a large Fuel Scoop or a 4E Corrosion-Resistant Cargo Rack, not both. These cookies will be stored in your browser only with your consent. Shielded 4 100.0% And watching Anacondas blow up in 22 sec never gets old ;-). Designed by: Down to earth Astronomy. It feels like it'd be useful to have access to medium pads while doing the engineer unlocking thing. If you don't have access to "Jameson Memorial" station in Shinrata Dezhra, I suggest going to the planetary station "i Sola Prospect" in the Brestla system planet A 1. Core Dynamics Composites: 10 The Krait Phantom has a total of four Utility Mounts. Swapping it out with a 4C cuts your fuel in half (16t) but adds 2.4LY to your range. Racist, Sexist, excessive vulgarity and hyperlinks will get your comment deleted. Description: 2 variant of the Anaconda. Anaconda ship builds - Elite & Dangerous Roguey It can be used solo in both haz-res and conflict zones without any problems. Dual Painite ship build guide | The Gold Digger | Elite dangerous. The author of this topic has marked a post as the answer to their question. An AMFU cannot repair itself. What we are gonna do, is min-max the shit outta this build! The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Germanium: 9 Hope this helps you in your travels Commander. The following is a top-tier ship build for exploring space in Elite Dangerous. Manufacturer: Faulcon DeLacyDimensions: 152.4m L - 61.8m W - 32.0m HLanding pad size: LargeType: Heavy MultipurposeMass lock factor: 23Number of seats: 3Fighter capable: Yes, Base cost: 146,969,450 CrInsurance: 7,348,472 Cr, t = tonnesm/s = meters per secondLy = Light year(s)MJ = Mega Joules, Top speed: 180 m/sMax speed: 209 m/sBoost speed: 240 m/sMax boost speed: 278 m/sAgility: 95Shields: 350 MJArmor: 945Hull mass: 400 tCargo capacity: 114 tMax cargo: 468 tFuel capacity: 32 tUnladen jump: 9.00 LyMax jump: 41.43 Ly, Utility slots: 8Small hardpoints: 2Medium hardpoints: 2Large hardpoints: 3Huge hardpoints: 1, Size 1: 1Size 2: 1Size 3: -Size 4: 3Size 5: 3 + 1 militarySize 6: 3Size 7: 1Size 8: -. A full multi cannon loadout works surprisingly well, 2 of the large ones need engineering for thermal damage though, and a small one corrosive for bonus damage. She even has all the toys you'll want for comfort-ability and expeditions with friends and still boasts a 71.50ly jump range! So congratulations! The Thrusters can be either Dirty or Clean as long as you apply the "Stripped Down" experimental effect. Build with the sole purpose of exploration, soon to depart LHS 197 for Colonia. Elite Dangerous Ship builds: Mining CMDRs ToolBox After numerous mergers the template was eventually owned by Faulcon deLacy, who have made only minor changes to the classic design. So most of this should be self explanatory, we want to get the weight down on everything. Elite Dangerous Ship builds: NPC Combat CMDRs ToolBox Pressing the "boost" button results in a nasty message on screen "insufficient power". Shielding Sensors: 21 Elite Dangerous: Odyssey is available on PC. This category only includes cookies that ensures basic functionalities and security features of the website. Mass -10.0%; Weapons Capacity -12.0%; Weapons Recharge -4.0% Clocking in at an amazing 17,500 MPH (28,000 KPH). It will max out at over 750 m/s, its super manoeuvrable and carries everything you need on a short exploration trip. The following numbers assume the following rolls required to progress: Grade 1 rolls - 2 I wanted a build that could be simultaneously outfitted with both mining and offensive hardpoints without too much module management, but could ultimately take a sizeable beating long enough for me to either kill the attacker(s) or fire up. Thanks in advance! Pharmaceutical Isolators: 10 He publishes on DMsGuild, freelances for card and board games, and works full-time as a UX/Technical Writer in the tech industry. I'd say that I'm making 20 - 50m per hour invested in it. While that may seem pitiful compared to the Anacondas eight, four gets the job done well enough. Create an account to follow your favorite communities and start taking part in conversations. How are you making money so quickly? This build is called the One Way Trip was built for one purpose. You picked up the game last week, you're already (almost) Elite trading, and you're considering buying two Anacondas? The core internals chosen for this build dont just prioritize keeping things light. It can get across the bubble in just two jumps or to the nearest Guardian site in six. A cargo capacity of 114 tons expandable to a maximum of 470 tons. The 5C Fuel Tank holds 32 tonnes of fuel. This will make everything smoother in the long run and you will want to collect the necessary mats for your other ships eventually anyways, so it is time well spent. PP: 6D Power Plant Or basic fuel for that matter! Want to help support the channel? It is mandatory to procure user consent prior to running these cookies on your website. Damage: none It's excess weight you don't need. Colonia Bridge phase 2 and 3 give double engineered FSD, but phase 4 (multiple CGs) miss this great reward. We also use third-party cookies that help us analyze and understand how you use this website. Phosphorus: 20 Plus, if you added HS's it will reduce your range by .2LY for each one, but these changes make them un-powerable during flight. From there we get to the SR-71 with an un-classified speed of 2192 MPH (3529 KPH) or Mach 3.3 which by any standard, is movin! You can synthesize limpets when needed. Elite Dangerous: The Best Exploration Ships - TheGamer Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Elite Dangerous: Best Fully-Engineered Exploration Ship Build By Robert Harper Published Oct 17, 2022 The Bubble Buster is a clever ship build that can cover great distances. Phase Alloys: 24 Shields of 362 MJ. Untypical Shield Scans: 10 Looking for a decent jump/exploration asp explorer build :: Elite Drives at the very least. Looking for a Solid Anaconda build No engineering. Target Build Base Build: Settings. How many hours do you have in game? Did I mention you'll need engineering? A lot of it! Now lets put some stuff back into the Optional Internal slots, Of the 6 modules you just installed, only 2 have any mass. Was wondering if anyone has any idea what i should put together for a not so engineered exploration build, only thing i can think of it really needs is the scanners, a SRV bay,fuel scoop and repair limpet controller (and cargo). Since you will NEVER have cargo on board, the 2E is big enough to hold all 4 so you do not waste materials synthing 1, 2 or 3. Entry level Anaconda build | No Engineering | Haz-rez capable | Elite This is where the versatility in The Bubble Busters design really shines. Instead, theres an even spread of priorities designed to keep the ship fun to fly and versatile while maintaining a top-tier Jump Range that rivals some of the best large ships in the game. Kinetic Resistance -12.0%; Thermal Resistance +64.8% Safety First Anaconda Explorer. Elite Dangerous Ship builds: Exploration CMDRs ToolBox RELATED: Elite Dangerous: Best Ways To Make Money. This build results in no boost! Trust me when I say, you will appreciate putting even small amount of time into getting that thing just mildly engineered. Description: D2EAs combat corvette build known as the cucumber. Mass -10.0%; Integrity -25.0%; Power Capacity +39.6% Remember to NEVER load limpets! Since the Power Plant and Power Distributor are far below what can be installed, you need to crank the output up greatly in order for the ship to fly. n- means turrent, + means gimbled, 320 tons of space, 151 millon dollars. Some vendors may process your personal data on the basis of legitimate interest, which you can reject by disabling them below; Shield Emitters: 27 It means you can use neutron jumps with no hesitation. He writes for a wide variety of mediums. This build excels at getting commanders out of the bubble to visit Guardian and Thargoid sites, make truly incredible discoveries, and jet around in style and comfort. You probably get into a siutuation where you need to fix your AFM before you need to fix your hull to be honest, but is more or less precautionary. It you go to run between sothis and ceos, use sothis mining for that system and you can make 6-10mil per run delivering materials back to Ceos, on top of all the boom data deliveries you can take. Exploration ships aren't really that expensive since you're trying to minimize weight and you don't really need anything of great performance except an FSD, and fuel scoop. Hull Boost -5.4%; Kinetic Resistance -14.4% It is designed for any length of trip, whether it's just a few thousand lightyears or traversing the galaxy for months. Help. ==> Long Link<== Short Link (when it's working): https://s.orbis.zone/iigf.